Learn how to play - combat

Combat is fairly straight forward in Dog Fight: Starship Edition.

Summary

  • Attacks
  • Damage
  • Target
  • Missing
  • Combat type
  • Special effects



When an ATTACK type card is played (flipped face up in a tier, or discarded from hand to the Discard Pile, etc.), its card text states your vessel can attack. In such actions, your vessel's Attack power (plus/minus any modifiers) translates to combat damage inflicted upon the target (if the target is determined to be in Range).

Next, the target gets a chance to respond. Perhaps an equipped card provides an effect which mitigates damage, or a Star card in hand can be played to reduce or avert the damage entirely. What ever the case, if the attack breaches the targets defenses, and damage not absorbed by mitigating factors becomes Hull damage, and the target's Hull is reduced by that amount.

There is a "finalize your move" rule which requires players to initiate all their intended actions of that moment before other players respond. Boosting Attack strength or declaring more than one attack must all be enacted before play proceeds to the next player. Once other players have responded (such as the target player's defenses) play proceeds to resolve all actions that have been declared. Damage calculation is the final stage during a combat action.

See this page from the official rulebook for more details on combat.
Dog Fight: Starship Edition rulebook how combat works


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