This is part 2 of a series. Don't miss The Long Game: Part 1 . In a combat game, y…
In previous articles we looked at some basics of Foresight thinking and a more advan…
It often takes new players a while to develop a feel for strategy in a tactical game. …
In playing a tactical game with movement and targeting over a distance, it's fun…
Like any strategy game worth its salt, Dog Fight: Starship Edition the tactical combat…
The post on Combat Simulation Part 1 offers some basic advice for new players getting…
Several terms have important and particular meanings in Dog Fight: Starship Edition. H…
So you've learned the rules of ___________ strategy game. Now you know how to pla…
Dog Fight: Starship Edition uses several types of game counters. Most of these are pr…
Much like how the Preparation Phase and Action Phase separate the "planning"…
Alternate rules have been invented over the years to help game play. To make it easier…
The 2.0 retooling required the maps to be replaced in the Core Set. Map 1001 (the sun…
Dog Fight: Starship Edition's design is intended to give as much freedom as possib…
One difficult aspect of any customizable game is managing conflicts between mechanisms…
One format that can be played stand-alone or be applied to other game formats is Missi…
In Team Games, each team provides its own map. There are 3 starting locations on each …
Dog Fight: Starship Edition presents 3 ranked levels of play: Ensign Commander C…
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